feat: Add professional 3D handles, glass patterns, and living room scene

 New Features:
- 6 procedural 3D handles (Beugelgreep, Hoekgreep, Maangreep, Ovaalgreep, Klink, U-greep)
- Glass pattern generator (Standard, DT9 rounded corners, DT10 U-shapes)
- Dynamic living room scene with adaptive doorway
- Enhanced camera controls (zoomed out, more freedom)
- Texture loading system (prepared for future enhancement)

🎨 Visual Improvements:
- Professional handle details (screws, mounting blocks, rosettes)
- Realistic materials (metalness 0.95, proper roughness)
- Living room context (wood floor, white walls, baseboards)
- Better lighting (sunlight simulation, fill lights)
- Apartment environment preset

🏗️ Technical:
- Parametric glass shapes with THREE.Shape
- Dynamic doorway sizing based on door dimensions
- Store updates for handle and glass pattern types
- UI components for all new options

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Ubuntu
2026-02-10 18:23:52 +00:00
parent bd9c6545da
commit b30e8d18d4
7 changed files with 968 additions and 112 deletions

View File

@@ -8,11 +8,12 @@ import {
type DoorConfig,
type SidePanel,
} from './calculations';
import type { GlassPattern } from './glass-patterns';
export type DoorType = 'taats' | 'scharnier' | 'paneel';
export type GridType = '3-vlak' | '4-vlak' | 'geen';
export type Finish = 'zwart' | 'brons' | 'grijs';
export type Handle = 'u-greep' | 'klink' | 'geen';
export type Handle = 'beugelgreep' | 'hoekgreep' | 'maangreep' | 'ovaalgreep' | 'klink' | 'u-greep' | 'geen';
interface ConfiguratorState {
// Door configuration
@@ -24,6 +25,7 @@ interface ConfiguratorState {
gridType: GridType;
finish: Finish;
handle: Handle;
glassPattern: GlassPattern;
// Dimensions (in mm)
width: number;
@@ -43,6 +45,7 @@ interface ConfiguratorState {
setGridType: (type: GridType) => void;
setFinish: (finish: Finish) => void;
setHandle: (handle: Handle) => void;
setGlassPattern: (pattern: GlassPattern) => void;
setWidth: (width: number) => void;
setHeight: (height: number) => void;
setDimensions: (width: number, height: number) => void;
@@ -68,7 +71,8 @@ export const useConfiguratorStore = create<ConfiguratorState>((set, get) => ({
sidePanel: 'geen',
gridType: '3-vlak',
finish: 'zwart',
handle: 'u-greep',
handle: 'beugelgreep',
glassPattern: 'standard',
width: 1000,
height: 2400,
@@ -101,6 +105,8 @@ export const useConfiguratorStore = create<ConfiguratorState>((set, get) => ({
setHandle: (handle) => set({ handle }),
setGlassPattern: (glassPattern) => set({ glassPattern }),
setWidth: (width) => {
const { doorConfig, sidePanel } = get();
const minWidth = calculateHoleMinWidth(doorConfig, sidePanel);