Files
stalendeuren/lib/store.ts
Ubuntu b30e8d18d4 feat: Add professional 3D handles, glass patterns, and living room scene
 New Features:
- 6 procedural 3D handles (Beugelgreep, Hoekgreep, Maangreep, Ovaalgreep, Klink, U-greep)
- Glass pattern generator (Standard, DT9 rounded corners, DT10 U-shapes)
- Dynamic living room scene with adaptive doorway
- Enhanced camera controls (zoomed out, more freedom)
- Texture loading system (prepared for future enhancement)

🎨 Visual Improvements:
- Professional handle details (screws, mounting blocks, rosettes)
- Realistic materials (metalness 0.95, proper roughness)
- Living room context (wood floor, white walls, baseboards)
- Better lighting (sunlight simulation, fill lights)
- Apartment environment preset

🏗️ Technical:
- Parametric glass shapes with THREE.Shape
- Dynamic doorway sizing based on door dimensions
- Store updates for handle and glass pattern types
- UI components for all new options

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 18:23:52 +00:00

132 lines
3.5 KiB
TypeScript

import { create } from 'zustand';
import {
calculateHoleWidth,
calculateHoleMinWidth,
calculateHoleMaxWidth,
calculateSidePanelWidth,
calculateDoorLeafWidth,
type DoorConfig,
type SidePanel,
} from './calculations';
import type { GlassPattern } from './glass-patterns';
export type DoorType = 'taats' | 'scharnier' | 'paneel';
export type GridType = '3-vlak' | '4-vlak' | 'geen';
export type Finish = 'zwart' | 'brons' | 'grijs';
export type Handle = 'beugelgreep' | 'hoekgreep' | 'maangreep' | 'ovaalgreep' | 'klink' | 'u-greep' | 'geen';
interface ConfiguratorState {
// Door configuration
doorType: DoorType;
doorConfig: DoorConfig;
sidePanel: SidePanel;
// Styling
gridType: GridType;
finish: Finish;
handle: Handle;
glassPattern: GlassPattern;
// Dimensions (in mm)
width: number;
height: number;
// Calculated values
holeWidth: number;
doorLeafWidth: number;
sidePanelWidth: number;
minWidth: number;
maxWidth: number;
// Actions
setDoorType: (type: DoorType) => void;
setDoorConfig: (config: DoorConfig) => void;
setSidePanel: (panel: SidePanel) => void;
setGridType: (type: GridType) => void;
setFinish: (finish: Finish) => void;
setHandle: (handle: Handle) => void;
setGlassPattern: (pattern: GlassPattern) => void;
setWidth: (width: number) => void;
setHeight: (height: number) => void;
setDimensions: (width: number, height: number) => void;
}
// Helper function for recalculation
const recalculate = (get: () => ConfiguratorState, set: (state: Partial<ConfiguratorState>) => void) => {
const { width, doorConfig, sidePanel } = get();
set({
holeWidth: calculateHoleWidth(width, doorConfig, sidePanel),
doorLeafWidth: calculateDoorLeafWidth(width, doorConfig, sidePanel),
sidePanelWidth: calculateSidePanelWidth(width, doorConfig, sidePanel),
minWidth: calculateHoleMinWidth(doorConfig, sidePanel),
maxWidth: calculateHoleMaxWidth(doorConfig, sidePanel),
});
};
export const useConfiguratorStore = create<ConfiguratorState>((set, get) => ({
// Initial state
doorType: 'taats',
doorConfig: 'enkele',
sidePanel: 'geen',
gridType: '3-vlak',
finish: 'zwart',
handle: 'beugelgreep',
glassPattern: 'standard',
width: 1000,
height: 2400,
// Initial calculated values
holeWidth: 1160,
doorLeafWidth: 1000,
sidePanelWidth: 0,
minWidth: 860,
maxWidth: 1360,
// Actions with automatic recalculation
setDoorType: (doorType) => {
set({ doorType });
recalculate(get, set);
},
setDoorConfig: (doorConfig) => {
set({ doorConfig });
recalculate(get, set);
},
setSidePanel: (sidePanel) => {
set({ sidePanel });
recalculate(get, set);
},
setGridType: (gridType) => set({ gridType }),
setFinish: (finish) => set({ finish }),
setHandle: (handle) => set({ handle }),
setGlassPattern: (glassPattern) => set({ glassPattern }),
setWidth: (width) => {
const { doorConfig, sidePanel } = get();
const minWidth = calculateHoleMinWidth(doorConfig, sidePanel);
const maxWidth = calculateHoleMaxWidth(doorConfig, sidePanel);
// Clamp width to valid range
const clampedWidth = Math.max(minWidth, Math.min(maxWidth, width));
set({ width: clampedWidth });
recalculate(get, set);
},
setHeight: (height) => {
// Clamp height to valid range
const clampedHeight = Math.max(1800, Math.min(3000, height));
set({ height: clampedHeight });
},
setDimensions: (width, height) => {
get().setWidth(width);
get().setHeight(height);
},
}));