import { Clone, useGLTF, useTexture } from "@react-three/drei";
import { MyContext } from "./data/contextapi";
import { useContext } from "react";
import * as THREE from "three";
export default function Handle() {
const { width, height, handle, frameType } = useContext(MyContext);
const grip = useGLTF(`./models/Handle ${handle}.glb`);
const texture = useTexture(frameType);
grip.scene.traverse((child) => {
if (child.isMesh) {
child.material = new THREE.MeshBasicMaterial({
map: texture,
side: THREE.DoubleSide,
});
}
});
return (
<>
>
);
}