Includes room interior with floor, walls, glass you can see through,
and all uncommitted production changes that were running live.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
✨ New Features:
- 6 procedural 3D handles (Beugelgreep, Hoekgreep, Maangreep, Ovaalgreep, Klink, U-greep)
- Glass pattern generator (Standard, DT9 rounded corners, DT10 U-shapes)
- Dynamic living room scene with adaptive doorway
- Enhanced camera controls (zoomed out, more freedom)
- Texture loading system (prepared for future enhancement)
🎨 Visual Improvements:
- Professional handle details (screws, mounting blocks, rosettes)
- Realistic materials (metalness 0.95, proper roughness)
- Living room context (wood floor, white walls, baseboards)
- Better lighting (sunlight simulation, fill lights)
- Apartment environment preset
🏗️ Technical:
- Parametric glass shapes with THREE.Shape
- Dynamic doorway sizing based on door dimensions
- Store updates for handle and glass pattern types
- UI components for all new options
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Major Changes:
- Replaced static preview with dynamic SVG door visualizer
- Integrated Zustand for real-time state management
- Redesigned UI with Dark Green (#1A2E2E) and Pistachio (#C4D668) colors
- Removed all orange branding (brand-orange)
- Premium selection tiles with active/inactive states
- Live door rendering that updates instantly on selection
Features:
- Dynamic SVG draws door based on configuration
- Real-time updates: doorType, gridType, finish, handle
- Background room image with semi-transparent overlay
- Animated "Live Voorbeeld" badge with pulse effect
- Configuration info card showing current selections
- Premium typography with Inter font
Technical:
- Added Zustand state management (lib/store.ts)
- Created DoorVisualizer component with SVG logic
- Updated step-product and step-options with premium tiles
- Color swatches for finish selection
- Check icons for selected states
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>