feat: Add professional 3D handles, glass patterns, and living room scene

 New Features:
- 6 procedural 3D handles (Beugelgreep, Hoekgreep, Maangreep, Ovaalgreep, Klink, U-greep)
- Glass pattern generator (Standard, DT9 rounded corners, DT10 U-shapes)
- Dynamic living room scene with adaptive doorway
- Enhanced camera controls (zoomed out, more freedom)
- Texture loading system (prepared for future enhancement)

🎨 Visual Improvements:
- Professional handle details (screws, mounting blocks, rosettes)
- Realistic materials (metalness 0.95, proper roughness)
- Living room context (wood floor, white walls, baseboards)
- Better lighting (sunlight simulation, fill lights)
- Apartment environment preset

🏗️ Technical:
- Parametric glass shapes with THREE.Shape
- Dynamic doorway sizing based on door dimensions
- Store updates for handle and glass pattern types
- UI components for all new options

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Ubuntu
2026-02-10 18:23:52 +00:00
parent bd9c6545da
commit b30e8d18d4
7 changed files with 968 additions and 112 deletions

View File

@@ -1,6 +1,7 @@
"use client";
import { useConfiguratorStore, type Finish, type Handle } from "@/lib/store";
import { glassPatternOptions, type GlassPattern } from "@/lib/glass-patterns";
import { Check } from "lucide-react";
const finishOptions: Array<{
@@ -22,17 +23,46 @@ const handleOptions: Array<{
label: string;
description: string;
}> = [
{
value: "beugelgreep",
label: "Beugelgreep",
description: "Verticale staaf met montageblokken",
},
{
value: "hoekgreep",
label: "Hoekgreep",
description: "L-vormige minimalistisch design",
},
{
value: "maangreep",
label: "Maangreep",
description: "Gebogen half-maanvormige greep",
},
{
value: "ovaalgreep",
label: "Ovaalgreep",
description: "Moderne ovale trekgreep",
},
{
value: "klink",
label: "Deurklink",
description: "Klassieke deurklink met hendel",
},
{
value: "u-greep",
label: "U-Greep",
description: "Verticale greep voor taatsdeur",
description: "Eenvoudige rechte staaf",
},
{
value: "geen",
label: "Geen greep",
description: "Voor vaste panelen",
},
{ value: "klink", label: "Klink", description: "Klassieke deurklink" },
{ value: "geen", label: "Geen greep", description: "Voor vaste panelen" },
];
export function StepOptions() {
const { finish, handle, setFinish, setHandle } = useConfiguratorStore();
const { finish, handle, glassPattern, setFinish, setHandle, setGlassPattern } =
useConfiguratorStore();
return (
<div className="space-y-8">
@@ -95,6 +125,51 @@ export function StepOptions() {
</div>
</div>
{/* Glass Pattern Selection */}
<div>
<h2 className="mb-2 text-lg font-bold text-[#1A2E2E]">Glaspatroon</h2>
<p className="mb-4 text-sm text-gray-600">
Kies het decoratieve patroon voor de glaspanelen.
</p>
<div className="grid gap-3">
{glassPatternOptions.map((option) => {
const selected = glassPattern === option.value;
return (
<button
key={option.value}
type="button"
onClick={() => setGlassPattern(option.value)}
className={`group relative rounded-xl border-2 p-4 text-left transition-all ${
selected
? "border-[#C4D668] bg-[#1A2E2E] text-white"
: "border-gray-200 bg-white text-gray-900 hover:border-[#1A2E2E]/30"
}`}
>
<div className="flex items-start justify-between">
<div className="flex-1">
<h3 className="font-bold">{option.label}</h3>
<p
className={`mt-1 text-sm ${
selected ? "text-white/80" : "text-gray-500"
}`}
>
{option.description}
</p>
</div>
{selected && (
<div className="flex size-6 items-center justify-center rounded-full bg-[#C4D668]">
<Check className="size-4 text-[#1A2E2E]" />
</div>
)}
</div>
</button>
);
})}
</div>
</div>
{/* Handle Selection */}
<div>
<h2 className="mb-2 text-lg font-bold text-[#1A2E2E]">Greep</h2>